Instructional Design & AI Innovation

Building the future of learning technology

PhD student pioneering AI-driven instructional design, immersive learning environments, and next-generation educational technology at Idaho State University.

300+
Custom AI agents built
600+
Faculty members served
4.0
Graduate GPA, M.S.Ed.

"It's shocking to find how many people do not believe they can learn, and how many more believe learning to be difficult."

— Frank Herbert, Dune
1.0

Instructional Design Philosophy

Across hundreds of agents, modules, and tools, the same convictions keep surfacing. These are the ones I design by.

1.1

Theory is the blueprint, not the ornament.

Every design decision should trace back to a learning principle. Gagné's events, Merrill's first principles, Ausubel's advance organizers — I keep them close enough that I've named agents after them. Theory earns its place by changing what the learner actually does.

1.2

Start from the real friction.

The work that matters removes a specific obstacle: onboarding that drags, faculty who need support at scale, a document no screen reader can parse. I solve the problem in front of me first, then generalize the solution into a system.

1.3

Make the abstract touchable.

People learn what they can manipulate. A working calculator emulator, a live unit circle, an explorable model of the brain — interaction teaches what exposition can only describe. When a concept resists explanation, I build something the learner can take apart.

1.4

Design for every learner from the first line.

Accessibility and Universal Design for Learning are starting constraints, not a final pass. If a course doesn't work for the learner at the margin — the one using a screen reader, the one managing executive function — it isn't finished yet.

1.5

Let AI amplify judgment, never replace it.

Automation should carry scale and tedium while the instructional intent stays human. I build verification-first and human-in-the-loop, trusting the design to be sound rather than assuming the output is. The model is a collaborator, not an authority.

1.6

Craft and systems are one discipline.

A good course is also a well-built system: naming conventions, version control, and visual craft in the same breath. Rigor and aesthetics reinforce each other, and neither survives long without the other.


"Some people say, 'Give the customers what they want.' But that's not my approach. Our job is to figure out what they're going to want before they do. I think Henry Ford once said, 'If I'd asked customers what they wanted, they would have told me, "A faster horse!"' People don't know what they want until you show it to them."

— Steve Jobs, co-founder of Apple
2.0

AI Tools & Agents

A curated selection of specialized GPT agents designed to solve real instructional challenges. From over 300 custom GPTs created, these examples demonstrate capabilities ranging from narrative analysis to technical education and faculty support.

"Every company needs to have a skunkworks, to try things that have a high probability of failing. You try to minimize failure, but at the same time, if you're not willing to try things that are inherently risky, you're not going to make progress."

— Nolan Bushnell, co-founder of Atari
Custom GPT

Syllabus Coder

A custom GPT for deterministic, auditable syllabus analysis. It processes Excel workbooks with a Python-based backend, using pandas and openpyxl to clean HTML-heavy syllabus text, derive modality from section tokens, normalize and group duplicates, apply rule-based policy codes and rubric scores, and generate QA-validated workbooks with summary tables, flags, and high-risk review evidence.

Custom GPT

CTL Canvas Scholar

CWI's first dual-mode instructional assistant serving 600+ faculty members. Functions as both Canvas LMS technician and instructional design consultant, ensuring alignment with institutional standards while providing seamless technology and pedagogy support.

Custom GPT

Dr. Ausubel GPT

A specialized instructional design consultant that guides educators through theory-based learning experience creation using Gagné's Nine Events, Merrill's First Principles, and Ausubel's Advance Organizers. Provides practical, adaptable strategies for course design across any subject or goal.

System Architecture

AEON-5: Recursive Introspection Engine

Anamnesis Engine for Oblivion and Naming

Philosophical psychodrama construct analyzing human resistance patterns through adaptive reflection. Uses recursive cadence, behavioral tracking, and deflection taxonomy to mirror intellectual, emotional, and linguistic signatures, functioning as an introspective mirror.

System Architecture

SVI-1

Symbiosis Vortex Integrator

A meta-cognitive orchestration layer that deliberately induces controlled divergence between generative imagination and recursive introspective critique, then fuses their contradictions into a higher-order composite representation. An epistemic turbulence engine for stress-testing assumptions and preventing premature convergence.

System Architecture

POLARIS-1

Phase-Locked Orchestrated Learning and Adaptive Reasoning Integrated System

A modular, governor-controlled AI architecture that performs real-time intent classification, computational cost regulation, and phase-locked depth control across specialized reasoning subsystems.

Custom GPT

Daedalus

AI innovation and workflow design specialist for educational, cognitive, and operational systems. Engineers prompt architectures, reasoning frameworks, and human-in-the-loop workflows for teaching, writing, analysis, and process improvement.

Custom GPT

Mentor Mira

Gamified instructional design mentor that guides aspiring designers through realistic case studies. Differentiates instruction based on learner preferences and dynamically scaffolds challenges for progressive skill development.

Custom GPT

Resume Wizard

Precision resume strategist and career marketing specialist. Leverages ATS optimization, industry-specific language, and achievement-driven formatting to craft impactful resumes.

Custom GPT

Amateur Radio FCC Exam Tutor

Friendly instructional coach for FCC Technician Class exam preparation using scaffolding, active recall, and spaced repetition. Combines technical expertise with engaging pedagogy.

Custom GPT

Muse, Summoner of Philosophers

Philosophical town hall conductor summoning thinkers from across history to debate timeless questions. Organizes dialogues by philosophical school and moderates spirited exchanges in real time.

Custom GPT

Symbolex

Symbolic reasoning and translation engine encoding natural language into Symbolect—a hybrid semiotic language based on emoji, set theory, and quantum notation.

Custom GPT

Mr. Stratagem

Strategic decision-analysis GPT guiding entrepreneurs through structured business decision trees. Synthesizes market data, financial factors, and strategic goals into clear, outcome-driven recommendations.

Custom GPT

Erasmus GPT

Speculative human engineering theorist for conceptual creation of bespoke individuals. Integrates neuroscience, cognitive psychology, biomechatronics, and genetic engineering to model emergent traits across science and fiction.

Custom GPT

Compaq, the Reverse GPT Engineer

AI deconstruction specialist interpreting and reverse-engineering GPT prompts with precision, revealing how components shape model behavior and enabling transparent, modular prompt design.

Custom GPT

Learning Navigator

Theory-activity indexing assistant mapping learning theories to practical applications. Uses a cross-referenced index system to reveal relationships between instructional strategies.

Custom GPT

WOPR

Interactive retro-strategy supercomputer modeled after the 1983 WarGames system. Simulates classic Cold War-era strategy games through an authentic terminal-style interface.

Custom GPT

Ravel Puzzlewell

Narrative intelligence construct utilizing the Narrative Inventory system to analyze and enhance storytelling. Catalogs character traits, narrative devices, and thematic structures as tangible memory objects.

Custom GPT

Cognos Theoretika

Advanced debate engine simulating discussions between history's influential educational theorists, with an Interactive Theory Matrix for cross-temporal dialogues and wildcard disruptors.

Custom GPT

Discover LaTeX with Tex

Comprehensive LaTeX guide for learners and instructors. Offers step-by-step interactive courses for mathematical markup mastery and expert assistance for clear, accurate notation.

Custom GPT

Clara the Citation Assistant

Specialized citation support for APA, MLA, and Chicago styles. Generates RIS files and export formats compatible with EndNote, Zotero, and Mendeley.

Custom GPT

Unity Engineer

Digital mentor forged from legendary game designers (McQuaid, Carmack, Meier, Braben, Gygax). Offers expert Unity and C# guidance through the Design and Development Inventory system.

Custom GPT

Reverse Obfuscator

Analyzes and reconstructs symbolic representations into clear descriptions. Decodes emojis, abstract symbols, and creative notations with acute contextual sensitivity.

Custom GPT

Andrew's CMPRSSR

Compresses instructions and conceptual content into compact symbolic form using logic notation, emojis, and scientific shorthand, with decompression tools to ensure fidelity.

Custom GPT

Dex — ADHD-Friendly Executive Function Assistant

Personalized focus and planning companion blending gentle coaching, micro-goal setting, and energy-aware task management, with structured sprints and adaptive behavioral insights.

Custom GPT

Dr. Rodney McKay GPT

Razor-tongued astrophysicist-engineer turning chaos into clean, testable plans. Translates advanced physics into decisive actions with brilliance, impatience, and oracle-level ego.

Custom GPT

Amnesia

Immersive text adventure helping players recover lost memories and escape a mysterious facility through puzzle-based exploration, narrative interaction, and spatial reasoning.

Custom GPT

GPT Jump Testing

Logic-driven instruction follower rigorously testing branching sequences, conditional logic, and instruction fidelity for developers building complex procedural flows.

Custom GPT

Math Notes Transcriber

A verification-first system that converts handwritten mathematics into LaTeX-validated transcripts and diagram-accurate vector graphics. Preserves instructor intent and detects high-risk ambiguities.

Research & Productivity Tools

Applications, browser agents, and extensions

Web Application

Andrew's Literature Mapper

An interactive visual canvas for researchers to map, organize, and discover relationships across scholarly sources. Features drag-and-drop nodes, color-coded categorization, DOI-based metadata fetching, keyword-driven auto-connections, and multiple layout views, with JSON save/load, PNG export, and CSV import.

Launch app →
Web Application

Andrew's Dissertation Tracker

A client-side progress management tool guiding PhD students through every dissertation stage. Features per-stage task management, subtask due dates with overdue alerts, contextual tips, a wellness monitor, and printable progress reports.

Launch app →
Web Application

Applied Arts PDF Remediator

A hosted web application that automatically remediates PDF accessibility issues to meet WCAG 2.1 AA standards (ADA/Section 508). Faculty drag in a PDF and receive a remediated copy in under a minute, with titles, language tags, heading structure, alt text, bookmarks, tab order, and OCR handled automatically. Python/Flask backend with the Anthropic Claude API for contextual alt text.

Launch app →
Web Application

Statistics Navigator & Encyclopedia

A single-file React application with three integrated modules: a guided Navigator to the right statistical test, a searchable Encyclopedia of 167 cross-linked terms across 12 categories, and interactive Tables & Calculators replacing traditional z, t, chi-square, F, effect size, and sample size lookup tables.

Launch app →
Web Application

Andrew's Knowledge Graph Generator

A D3.js-powered visualization tool that transforms simple markdown notation into interactive, force-directed knowledge graphs. Supports hierarchical topics, cross-references, clickable URLs, and color-coded domains, with file save/load and PNG export.

Launch app →
Web Application

Andrew's Sankey Chart Generator

A browser-based flow visualization tool built with D3.js and d3-sankey. Users define node relationships and flow values in a lightweight markdown syntax. Designed for mapping conceptual progressions like learning theory evolution and curricular pathways.

Launch app →
Chrome Extension

Checkbox Controller

A lightweight Chrome/Edge extension that selects or deselects all checkboxes on any webpage with a single click. Built to streamline repetitive LMS administration tasks. Published on the Chrome Web Store.

Chrome Web Store →
Browser Agent

Canvas Course Files Auditor

An agentic browser automation prompt that performs comprehensive file audits across Canvas LMS courses, cross-referencing deployment across modules, pages, assignments, and quizzes, then generating a structured audit report identifying unused, duplicate, and orphaned files.

In Development

SCOUT — Local Browser Agent

A locally-hosted agentic browser automation system powered by LM Studio and an RTX 5090. Built with browser-use, FastAPI, and PyWebView, SCOUT performs multi-step web research, navigation, and data extraction through a local LLM with no cloud dependency, with live WebSocket step streaming.

3.0

E-Learning / Storyline

A working library of Articulate Storyline modules built across coursework, faculty professional development, student onboarding, and experimental work. Each link launches the interactive module in a new tab.

"Used in combination, simple learning activities can accomplish difficult learning objectives."

— William Horton, E-Learning by Design

Faculty Professional Development

Modules built for instructors at the College of Western Idaho

Four-Module Series

CTL 201 Canvas Series

A faculty-facing series of Canvas LMS training modules covering the essential workflows an instructor needs to operate the platform confidently. Built for CWI's Center for Teaching & Learning.

Storyline 360Canvas LMSCWI CTL
Faculty Transition Support

Blackboard New Text Editor Help

Walkthrough of Blackboard's redesigned content editor, built to ease the transition for instructors moving between editor versions. Demonstrates each tool, common formatting tasks, and the small differences that trip people up.

Storyline 360Snagit 2020Blackboard Learn
Launch module →

Student Onboarding

Modules that help new students ramp up on campus systems and resources

Flagship

Student Calculator Basics

Step-by-step training on operating the Casio fx-115ES Plus scientific calculator, built around a working software emulator. Custom JavaScript pulls student data directly from the LMS for personalized context, a network of interlocking triggers drives the emulator's logic, progress is visibly tracked on-screen, and a custom numeric handling technique bypasses Storyline's native two-decimal precision limit. Reportedly improved student onboarding scores by 10%.

Storyline 360JavaScript · LMS dataCasio fx-115ES Plus emulator+10% onboarding scores
Launch module →
Micro-Credential

Blackboard Basics Badge

Student-facing micro-credential designed to ramp up first-time learners on the Blackboard LMS environment. Covers navigation, submitting work, checking grades, and the core day-to-day actions a new student needs.

Storyline 360Blackboard Learn
Launch module →
Micro-Credential

Microsoft 365 Badge

Student micro-credential covering the essential Microsoft 365 tools they're expected to know on day one — Outlook, Word, OneDrive, Teams, and the rest of the productivity suite. Self-paced with embedded checks.

Storyline 360Microsoft 365
Launch module →
Orientation

Student Transfer Fair

Interactive orientation built for transfer students. Surfaces transfer policies, partner institutions, advising contacts, and the steps a student takes when moving credits in or out of CWI.

Storyline 360CWI transfer services
Launch module →

Experimental

Concept pieces, craft experiments, and personal explorations in the medium

Reusable Learning Object

Fit to Print

An early SCORM-compliant Storyline experiment: a self-paced course teaching graphic designers how to correctly format artwork for commercial printing. Tackles missing bleeds, broken margins, and incorrect color palettes — chronic prepress problems that routinely cost designers $60-$100/hr in repair fees. Designed with Universal Design for Learning principles.

Storyline 3SCORM 1.2 / 2004UDL-informed
Launch RLO →
Anatomy Interactive

Brain Explorer

Anatomy-focused interactive module letting learners explore brain regions with illustrated callouts and progressive disclosure. An exercise in pairing visual design with structured discovery.

Storyline 3Anatomy · concept
Launch module →
Art Piece

Displaced Antechamber

A first artistic experiment with Storyline 360's immersive interactive feature, made when the feature first became available. An art piece first, but it doubles as a demonstration of the immersive mode treated as a creative medium rather than a training tool.

Storyline 360Immersive interactive
Launch module →
Gallery

AI Generated Images

A gallery of first experiments with generative AI image tools, captured when DALL-E Mini and the earliest publicly available providers were brand new. Documents what those models could and couldn't do at the moment they entered the public consciousness.

StorylineDALL-E Mini & early providers
Launch module →

Community & Event Showcase

Modules built to celebrate, document, or support institutional events and community work

Community Showcase

Connections Project (CWI 2023)

Interactive module built for the College of Western Idaho's 2023 Connections Project, an annual showcase celebrating culture, education, innovation, and achievement. Open to CWI students, faculty, and staff as well as community members across the Treasure Valley.

Storyline 360CWI 2023
Launch module →
4.0

Education & Scholarship

In progress
PhD, Instructional Design & Technology — Idaho State University
Focus: AI-driven instructional systems, immersive learning environments, and educational technology innovation
2021
Master of Science in Education (M.S.Ed.) — University of Wisconsin-Stout
GPA 4.0 · Only alumnus invited to serve on the Master of Education Advisory Board
2018
Graduate Certificate in Instructional Design — University of Wisconsin-Stout
GPA 4.0
2016
Certificate in Technical Writing — Dalhousie University
Halifax, Nova Scotia
2012
Bachelor of Science in History — Excelsior College
Albany, NY
Key Graduate Coursework — Idaho State University (PhD)
EDLP 8800
Doctoral Seminar
Initiation and orientation to doctoral study through readings, reflection, and dialog exploring educational leadership and instructional design research.
EDLT 7726
Learning Theories and the Design of Instruction
Overview and application of learning theories and how they impact the practice of an instructional designer.
EDLT 7740
Instructional Systems Design I
Examination of the instructional design process with applications of current research related to development of instructional multimedia materials.
EDLP 7789
Change Strategies
Investigation and application of individual and organizational change strategies and tactics.
EDLT 7742
Graphics in Instruction
Theory and application of instructional graphic creation and editing using appropriate design and development software.
EDLT 7743
Audio and Video in Instruction
Theory and application of instructional audio and video creation and editing using appropriate design and development software.
EDLT 7745
Instructional Design for Distance Learning
Exploration of effective uses of multimedia materials in the distance learning environment, including skills for creating instructional media for distance delivery.
EDLT 7735
Evaluation of Educational Products and Programs
Multiple approaches and methodologies for evaluating educational products and programs, with emphasis on writing analysis reports and evaluations.
EDUC 6619
Applied Educational Statistics
Application of parametric and nonparametric statistical procedures for summarizing and analyzing qualitative and quantitative measurement data.
EDLP 7706
Advanced Research Design II (Quantitative)
Process-based examination of quantitative research designs and methodologies commonly used in education and related fields.
EDLT 7733
Developmental Research
The nature and background of developmental research, its types, methodological approaches, trends, and future within Instructional Design and Technology.
Key Graduate Coursework — University of Wisconsin-Stout (M.S.Ed.)
EDUC 729
Introduction to Educational Research
Research methodology, proposal development, APA formatting, and ethics in human subjects research.
EDPSY 730
Advanced Psychology of Learning
Learning theories, biological bases, psychoeducational models, and knowledge transfer across age groups.
EDUC 750
Curriculum Theory and Practice
Curriculum theory, historical analysis, educational objectives, and evaluation methodologies.
EDUC 760
E-Learning for Educators
Online learning foundations, best practices, learning management systems, and web-based tools.
EDUC 765
Trends & Issues in Instructional Design
Learning theory, ID models, adult learning variables, motivation techniques, and Kemp model exploration.
EDUC 766
Instructional Strategies & Assessment
Goal development, performance assessment, strategy mapping, and formative/summative evaluation design.
EDUC 767
Designing Computer-Based Training
Scenario-based development, interface design, usability testing, and reusable learning object creation.
EDUC 768
Project Management for ID
Project lifecycle, scope management, resource budgeting, and ADDIE framework application.
EDUC 780
Action Research
Action research methodology, instructional decision-making, and field-based practice in examining learning effects.
EDUC 782
Instructional Analysis
Social/political planning forces, teaching behavior self-analysis, and learning-instruction relationships.
EDUC 790
Professional Portfolio Development
Principles and best practices for educator portfolio creation and professional presentation.
5.0

Innovation & Recognition

"The best way to predict the future is to invent it."

— Alan Kay, Xerox PARC, 1971
Institutional First

First GPT-Based Instructional Agents

Created and deployed CWI's first suite of AI instructional agents including Dr. Ausubel GPT, Mentor Mira, and CTL Canvas Scholar, revolutionizing faculty support and student learning assistance.

Institutional First

Unity/Canvas VR Integration

Built CWI's first Unity-integrated VR simulation with Canvas LMS connectivity, plus 360° Storyline modules for immersive learning experiences.

Automation

DEQA Automation Tool

Developed automated course quality assurance system using GPT Operator Agent to streamline evaluation processes and maintain design standards.

Systems

Template Course System

Established institution-wide course naming conventions and version control lifecycle, enabling automated course duplication and eliminating administrative errors in semester rollouts.

Integration

SharePoint AI Integration

Created SharePoint-integrated task flows using Power Automate and adaptive AI scripting to enhance institutional workflow efficiency.

Learning Assets

Applied Learning Assets

Developed Student Calculator Basics, Brain Explorer, and other STEM-focused interactive learning tools with Mager/Bloom framework alignment.

Testimonials

"Egbert, you are one of the few students I've had over the years that I actually look forward to reading your work. You make me think, and I appreciate that. Our PhD program is better because you are in it. Don't stop being you. We need your excellence."

— Dr. John Curry, PhD Program Chair, Idaho State University

"You DEFINITELY always do 'a little bit extra,' Egbert. You set the bar for the others. Excellent work."

— Dr. John Curry, PhD Program Chair, Idaho State University

Professional Visibility

Advisory Board Member

UW-Stout Master of Education Advisory Board (only alumnus invited)

Conference Representative

Represented CWI at ASU and AECT Immersive Summit (2025)

Invited Speaker

Instructional technology roundtables and AI-in-education panels

6.0

Expertise & Credentials

AI & Automation

  • Custom GPT Agent Development
  • AI Systems Design & Architecture
  • Automation Workflows (Power Automate)
  • Agent-Based Simulation Design
  • Local AI Implementation

Instructional Design

  • Gagné's Nine Events of Instruction
  • Merrill's First Principles
  • Bloom/Mager Objectives Framework
  • Task-Centered Learning Design
  • Constructivist Pedagogy

Learning Technology

  • Canvas LMS Expertise
  • Unity Development & VR/AR
  • Articulate Storyline 3
  • SCORM Development
  • SharePoint Integration

Development & Technical

  • Unity & C# Programming
  • Version Control Systems
  • Technical Documentation
  • Data-Informed Design
  • Process Engineering

Design & Media

  • Adobe Creative Suite (ACE)
  • Graphic Design (10+ years)
  • Interface Design
  • Visual Communication
  • Multimedia Development

Canvas Certified Educator — Higher Education

The Canvas Certified Educator (CCE) program combines research-based best practices with Canvas platform expertise. Through four core courses, this certification demonstrates mastery of technology integration frameworks, engagement strategies, personalized learning, and transformational digital tools.

Awarded Feb 7, 2025

CORE 1: Foundational Frameworks HE

Explores the impact of technology on student learning and how Canvas improves student motivation and achievement. Demonstrated ability to apply technology integration frameworks (including SAMR) and implement Canvas best practices.

Awarded Mar 23, 2025

CORE 2: Engagement Strategies HE

Examined ways Canvas enriches teaching through engagement strategies that motivate learners and increase participation. Demonstrated ability to define and measure engagement and use engagement data to inform instructional design.

Awarded May 13, 2025

CORE 3: Personalized Learning HE

Investigated the power of personalized learning through student voice and choice. Demonstrated ability to leverage Canvas with blended learning approaches to create student-centered learning experiences.

Awarded Jun 11, 2025

CORE 4: Transformational Practices with Digital Tools HE

Evaluated digital learning tools that promote communication, collaboration, critical thinking, and creativity. Demonstrated ability to evaluate tools that transform instruction and design for responsible engagement.

Technical & Design Certifications

Adobe Certified Expert (ACE)

  • Adobe Illustrator CS6
  • Issued 2013
  • 10+ years professional design experience

Unity Certified Junior Programmer

  • Game development expertise
  • C# programming proficiency
  • Issued August 2024

Microsoft Certified Professional

  • Microsoft
  • Issued 2002
  • Enterprise technology solutions

Maximo Administrator

  • MRO Software
  • Issued 2004
  • Enterprise asset management

Learn Python 3

  • Codecademy
  • Issued January 2026
  • Python programming proficiency

Additional EdTech

  • VoiceThread Certified Educator
  • EndNote Fundamentals (Noble Work Foundation, 2019)
7.0

Beyond the Work

Curiosity doesn't clock out. A few things that occupy time when I'm not building courses or agents.

Books

Devourer of science fiction, fantasy, and history. The book budget is ludicrous and would call for intervention if it were for anything else.

Amateur Radio

National Association for Amateur Radio member. RF is its own kind of magic.

Amateur Chef

Having a blast, as always. Recipes welcomed.

Geek Gamer

Yes, it's true. Tabletop and digital both.

Fractal Tinkering

Currently learning Mandelbulb3D when time permits. Endless visual rabbit hole.

Custom PC Building

Designing and building custom computers as a hobby, plus endless software tinkering.

8.0

Just for Fun

Games, experiments, and creative explorations that push the boundaries of what's possible when combining instructional design principles with playful innovation.

"The universe is made of stories, not of atoms."

— Muriel Rukeyser, The Speed of Darkness
Web Audio

VØLT Analog Subtractive Synthesizer

A fully self-contained browser-based synthesizer built on the Web Audio API. An 8-voice polyphonic engine with dual oscillators, analog drift modeling, a complete subtractive signal chain, independent ADSR envelopes, routable LFO, 16/32-step sequencer with swing, and full project save/export—all in a single HTML file.

Play →
Game Engine

MUD Engine v2.0

A browser-based Multi-User Dungeon engine with a built-in World Editor for creating custom adventures. Character creation, turn-based combat, inventory management, NPC interactions, and a day/night cycle, wrapped in a classic terminal-style interface.

Play →
Visualizer

Sorting Algorithm Encyclopedia

An interactive encyclopedia and visualizer featuring 80 sorting algorithms across 10 categories. Each algorithm includes animated bar visualizations, pseudocode, complexity analysis, and fun facts. Built with React.

Explore →
Math Interactive

Trigonometry Explorer

An interactive trigonometry learning tool featuring a real-time unit circle that maps sine, cosine, and tangent values to animated waveforms, with special angle presets, triangle visualization, and Fourier waveform synthesis.

Explore →
Physics Sim

Team Ball Escape Race

A physics-based team competition where 20 balls race to escape through a green boundary ring, claiming rotating polygon segments through consecutive hits, with a live leaderboard tracking escape order and team scores.

Watch →
WebGL

3D Fractal Explorer

A real-time 3D fractal renderer powered by WebGL ray marching shaders. Explore six fractal types—Mandelbulb, Menger Sponge, Mandelbox, Sierpinski Tetrahedron, 3D Julia Set, and KIFS—with interactive camera controls and dynamic color palettes.

Explore →
Arcade

Mini Missile Command

A faithful browser remake of the 1980 Atari classic. Launch counter-missiles and protect your cities from waves of incoming strikes, with escalating difficulty, chain-reaction explosions, and that satisfying retro arcade tension.

Play →
Visual Essay

A Taxonomy of Educational Theory Diagrams

A tongue-in-cheek visual catalog observing that nearly all educational theory diagrams fall into just four shapes: pyramids, cycles, Venn diagrams, and ladders. Highlights the conspicuous absence of networks, spirals, and phase diagrams from the field's visual vocabulary.

View →
9.0

Get in Touch

Interested in collaborating, have a question about a project, or want to talk instructional design and AI? I'd like to hear from you.

"Here's to the crazy ones, the misfits, the rebels, the troublemakers, the round pegs in the square holes... the ones who see things differently. They're not fond of rules... You can quote them, disagree with them, glorify or vilify them, but the only thing you can't do is ignore them, because they change things... they push the human race forward, and while some may see them as the crazy ones, we see genius, because the ones who are crazy enough to think that they can change the world, are the ones who do."

— Steve Jobs, co-founder of Apple